#ifndef SL_FRAME_STAMP_H_
#define SL_FRAME_STAMP_H_
#include "Config.h"
#include "Referenced.h"
namespace sl
{
	// store the every frame information
	class SL_EXPORT FrameStamp : public Referenced
	{
	public:
		FrameStamp(void);
		~FrameStamp(void);
	};

}
#endif
